Wednesday, November 5, 2008

Final Submission

A combination of tracing, experimentation and discovery brought about the design of this building while also tackling the five principles of landscape architecture; reciprocity, materially, threshold, insertion and infrastructure. The ideas of splitting or fragmentation of contours and their connections with the people/buildings surrounding them were used to define the spaces/appearance of my building. The process of doing so resulted in a trail and error technique in discovering how everything would work and further become people friendly. In describing landscape architecture I managed to break down the subject matter and resort the information into a form (reciprocity) plus the building also provides the public with a easier access to the oval while minimizing its impact on passers (insertion). It invites people to discover what lies underneath (threshold), while also using the earth lying on the structure to define materiality. The most important though is infrastructure because the building, as such, is a community center and encourages locals to mingle together. Thus the roof and the ramps leading into the structure allow for people to either to meet underground in a central foyer or on top of the building while circulating from footpath to oval.

Floor Plans 1:200, Sections 1-4 1:200

Exploded Axonometric of structure, layout and roof 1:200, Sections 5-8 1:200

Western and Eastern Elevations 1:200, Sections 9-16 1: 200

Longitudinal Cross-Section 1:100, Sections 17-20 1:200

Unable to take photos of model at this time due to assessment from Dijana Alic.

Processes, Ideas and Final Decisions

This first diary entry, if you want to call it that, were studies of the landscape in context of reciprocity, materiality, threshold, When looking back at these drawings you can see the investigation of splitting and threshold of contours, this investigation led from one stage to another before the construction of my building, which i will illustrate later in this post.
While this project was meant to use the land as a source of inspiration, it is also helpful to look into other architect's work that would fuel my design ideas. Above are references to architects and buildings, and below is explanations of how these works help me. 

The idea of half floors was a way of translating circulation into a process of continuous movement which was explored in the analysis of nature being a 'growing' entity. In order to get to this stage i was exploring the use of forms and their skins that would lead to the form being shaped by the contour and the skin shaped by the surrounding fauna.


Thus when i put these ideas together i used the contours as forms, trees to create a courtyard and a skin to not only create more light for people walking inside, but also to use the fauna as an 'image' of nature. As you can see one of the captions mentions BLOCKADE, and in essence from the road thats what it would appear as. From here i would explore the buildings impact on the surrounding buildings by reducing its impact on neighbors but at the same time improving its design and appreciation.

On the top right corner you can see a quick look into a very large canopy and in the lower left corner an idea of relating the land, the roads and voids to create the shape of my building. Although this didn't define the shapes so much in the final design, it gave me the ideas necessary to explore a sunken building with a roof emphasizing growth, fragmentation and integration.


When looking at skins and forms from architects like Herzog & de Meuron, the shapes used are usually very flat and boring, but i was interested in looking at the process of cladding a curved wall. These next couple entries below show you my investigation into creating walls with a curved roof above, just like in the City of Culture of Galicia by Peter Eisenman.




These are the first sketches of what look like the final model. Originally the roof was going to be curved but it was always going to house a void inside for either a tall standing tree or to be used to let sun into a usually darkened space. As you can see on the bottom left of the drawing there is two pieces to the roof and each roof was going to overlap the other, but at later stages this proved almost impossible didn't capture the same feel when looked from above.



Because this subject was tied with Construction and Structures part of the course i had to look into some sort of way to make the roof possible. Thus i came up with a truss type system usually used and made from steel in concrete, and was able create a type of two-way slab instead of the usual lightweight roof system. This system wasn't used throughout but influenced the structure on both the northern and southern end of the final design. 


These last twp drawings where the final stages of design before the physical model was built. The drawings illustrate the shape of the roof and how it would b supported. Instead of quick sketches as above, these drawing help considerable more because they have been drawn to scale and can be analyzed in relation to people.

When dividing spaces i find it always easier to draw the areas to scale and then placing them into the building, this technique did work, but in a more orthodox manner. In that the spaces where defined using interesting angles and heights.

Mock Up Models

During the 3rd submission where we were asked to submit final designs, i found it mere impossible to draw any sections or drawings without a model. This led to a series of sketchup models that helped create everything for the final submission. Below are a few pictures of the models and how the are created.

This was the first mock-up model that mapped out the contours of the land with the surrounding streets and used the voids in between to define the building. For the second submission the building behind the roof was inspired by this model.
And again you can see the investigation into the mapping/construction of the building.
When exploring the impossibility of supporting the roof, the use of a dia-grid was incorporated. The model above is the final sketchup model and show the guides used to create such a complex form.
Creating the roof was another step. As you can see it is flat, the roof follows the forms that support it underneath and thus also creates a unique cut that shows a less uniform split in the earth.
Mapping out the ground was the first stage in this model, once shapes were set you could easily pull them up, but what remained hard to judge was the clearance for the people underneath.
Above is the final model with roof and all. East Elevation.
Looking down into the building from the roof.
Taking off the roof to expose the structure greatly helped my exploded axonometric, which seemed impossible from the start let alone the end.


And finally the process of discovery led to the analysis of my building via 20 section or fragmentations. This was the defining factor in the buildings design and connects the influence my map analysis with the creative process of my building. Although the process was tiring, it brought about growth, meaning, learning and inspired a what i would deem a crazy design.





Thursday, September 11, 2008

Edges, Internal and External Spaces.



North facing section through furthest quarter of structure. This end of the building illustrates the start of the sloping grass hill and the relationship between the building facing it. Also illustrated is the background shapes of the buildings and helps enhance the buildings placement over the park. The concept shown is highly influenced by the themes of materiality and insertion. As you can see the building tries to hide itself from the passer-by as a camouflaged hill/seating area for fans and supporters. The three-story building facing uses a patterned glass and concrete skin to hide the structure/show the building as a material and not as a form. This concept of skin is highly influenced by Herzog and de Meuron's exploration of materiality in projects such as the Ricola Storage Factory and Pfaffenholz Sports Facility. After further review and experimentation i have decided to move this glass/concrete technique into the faces of the pathway and extend another floating ceiling above, thus incorporating a double hill folded shape.

West facing section. This section exposes the underground interior/exterior and illustrates the ratio of ramping in order to get to this space. One aspect i have to incorporate more into this design is the influence of tree and natural vegetation, which will be superseded in the next design submission. You can also see in this section the folding nature of the hill and thus its effect if used on a double hill.

1:20 north facing section of the structure and proportions/relations of the human body. As you can see in the background the three-story building adds another dimension to the curvature of the hill and compliments the use of nature within design. The section helped illustrate the type of structure needed and is thus a starting point for a long trial-and-error process.


Clay model that helped me illustrated the curvature of the hill and the overall emotive nature that i want to achieve when i finish.

Sunday, August 24, 2008

Building, Site, Landscape

Site Analysis...
This a1 includes 3 x 4 meter contours broken down into property lines, streets, trees, public and private domains and surrounding building footprints. Also included is the sun path on July 21 at 9am for the buildings surrounding the oval/site.

The 3 other contours contain the elevations from 14 meters downs to sea level. On the top right is the threshold created by the buildings surrounding the oval/site highlighted by the darkness of building closest and the lightness of the buildings furtherest/hardest to see. On the bottom left is the sun path for December 21 at 3pm when the is the highest in the sky.


Conceptual model... 

When trying to capture the threshold held between each level of elevation i came across an interesting pattern or infrastructure of surrounding elements that created the landscape. While trying to incorporate the contours into the building i came up with the conceptual model below. The building has to facilitate for a grandstand, thus the seating and awning at the front facing the field. But, behind this is an attempt to use the interesting curvature of the contours to mimic the shape of a building. By separating the building i have created a chance to vary the roof height and play on the involvement of nature and its part in the community. This model was highly influenced by Toyo Ito's Tod's Omotesando Building, Preston Scott Cohen's Torus House and Mansilla + Tunon's Museum of Cantabria. Refinements still have to be made on the facade of the building, the interior, and the courtyard, but ideas will have to discussed in future.






Tuesday, June 17, 2008

Project 3: Art Gallery

I picked a site that appeared out of context with the neighbouring buildings and thought to fill it in with something that matched the decorum. It was a long and wide site so i only required 2 storeys to house all the space needed. The biggest issue that i encountered was bringing light into the gallery space without any direct sunlight hitting the artworks. By creating an elevated roof system and a large void in the middle of the structure i was able to bring an even light amongst the gallery occupants. Using a couple other features such as tying the courtyard with gallery space and channelling all the movement towards one side of the building i was able to create a suitable design that met the brief. What the structure did lack was some detailing on the entrance and the proportion of spaces for the apartment and other facilities within the building. 

View from Rose Ln
159 King St
161-163 King St (Site)
165 King St
Site Map 1:500
Light distribution of section and plan
Floor Plans 1:100
Sections and Elevations 1:100
MODEL





Sunday, June 15, 2008

Project 2: Edward Hopper Morning Sun

The industrial nature of buildings outside the window brings forth the idea of an autonomous society where no individual can have a unique and personal life. But by using the image of a window the lady within her home stares out at the others and questions her role in life or her personal feeling. In trying to capture this image i was experimenting with the passage of a being from starting a straight life to one of creativity and passion, then to one of reflection and learning. Thus all three individual buildings describe a person's stages in life and show the comparison between the emotions kept within the personal life and the automatic nature of society outside. That is why when somebody enters the building they gradually are taken through each step and on exiting the building experience the transition back to reality.
Edward Hopper's Morning Sun
Plan 1:100
Section A 1:100
Section B 1:100
Axonometric 1:100

MODEL